Trick Taking is a game mechanism used in card games.
Each player plays in turn order one card (or, in some games, a series, such as a pair or straight) from their hand face up onto the table; the group of cards played is named a "trick". According with the rules of the game, one player wins the trick and captures all of the cards in the trick. The object of most trick taking games is to capture tricks or point scoring cards in tricks or occasionally avoid winning tricks.
The most common way to win a trick is by having the card with highest value of the suit that was led, but many classical card games use the "trump" system (where the certain cards, usually those of a designated suit, will win the trick if they are played.) Occasionally there is a round of bidding to determine this trump suit.
In many trick taking games (though not all), players are required to "follow suit", i.e. play a card of the same suit as was led if they have one. If they do not have a matching card, they must play another card from their hand.
Skull King is a trick-taking game similar to 'Oh Hell!', 'Wizard', 'Eucher' and 'Spades', with players needing to state how many tricks they think they'll win each round. A unique element of this game is that bidding takes place simultaneously, leading to rounds that are sometimes over, or under-bid....
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In the co-operative trick-taking game The Crew: The Quest for Planet Nine, the players set out as astronauts on an uncertain space adventure. What about the rumors about the unknown planet about? The eventful journey through space extends over 50 exciting missions. But this game can only be defeated....
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